by xeonx
The .NET 3D game engine predecessor to Visual3D.NET (www.visual3d.net), which is a framework and toolset for the visual design and development of 3D games, simulations, and interactive environments using C#, .NET 2.0, and XNA.
Anonymous commented on the Trivial bug in RealmForge.GameEngine.Config artifact
Anonymous commented on the Trivial bug in RealmForge.GameEngine.Config artifact
kopper1 created the How do I start it? artifact
The RealmForge 3D game engine for .NET is no longer under development. Its core team is now developing Visual3D Architect .NET (www.v-3d.net) as the first framework and runtime integrated visual design environment for rapidly developing 3D games, ...
We are currently looking for a web developer experienced with ASP.NET and familiar with or willing to learn XML, XSLT, MediaWiki and PHPBB forums administration. We need this person to maintain the wiki and forums for RealmForge, Axiom, and CEGUI# as ...
We are looking for capable .NET developers familiar with both C# and C++ who can assist in bringing the Axiom C# rendering engine up to speed with OGRE, its native C++ counterpart. We are looking for dedicated developers who will work with the existing ...
Lately I have been somewhat preoccupied with starting up my first year in college as a business student at the University of Illinois in Urbana Champaign, so I apologize for not having been as responsive on the forums of late. This is due to both time ...
There has been problems off and on with the RealmForge.com site displaying errors due to (yet again) problems with my host, StartLogic, and now there has been a serious of vicious hacks on the forums. They were quite discusting and offensive in nature ...
Sorry for the delay, I have contacted my host and they have (finally) fixed the problem. Post away!
The forums at RealmForge.com (http://forums.realmforge.com) are temporarily down. I apologize for the inconvenience and have contacted my host, StartLogic, to fix this as soon as possible. It seems that all the subdomains including ...
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