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Many-to-One Scalable Volume Rendering Equalizer is a programming interface and resource management system for scalable OpenGL applications for clusters and shared memory systems. It is build upon a scalable programming interface solving the problems common to any multipipe application.

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Project Admins: eile
Operating System: 32-bit MS Windows (NT/2000/XP), 64-bit MS Windows, OS Portable (Source code to work with many OS platforms), Linux, OS X, WinXP
License: GNU Library or Lesser General Public License (LGPL)
Category: 3D Rendering, Visualization, Distributed Computing

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