A couple fixes to ensure that textures are correctly unapplied in Direct3D.
Also added Zeniapp.vcproj replacements with OpenGL disabled and with Direct3D support disabled. While I encourage you to compile with support for both when using Windows, I realize that it might not always be possible to install the required libraries on a given computer.
Changes:
A line or two of code in Video_DX9.cpp and Texture.cpp.