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Zenipex Library

by bazald

The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.


http://zenilib.com

3D Rendering, Games/Entertainment, Library, Software Development

Project Feed

  • Project Information Updated

    bazald changed the public information on the Zenipex Library project

    06:35AM on Jul 07 2009 by bazald

  • Zenilib 0.3.1.0 Released

    Zenilib is a lightweight but capable cross-platform game engine. Version 0.3.1.0 should be the best release yet, adding support for Xcode on MacOS X, improved databases for your game resources, and built in support for reconfiguring rendering options ...

    06:32AM on Jul 07 2009 by bazald

  • Project Information Updated

    bazald changed the public information on the Zenipex Library project

    05:53AM on Jul 07 2009 by bazald

  • Code committed

    bazald committed revision 464 to the Zenipex Library SVN repository, changing 1 files

    05:22AM on Jul 07 2009 by bazald

  • Code committed

    bazald committed revision 463 to the Zenipex Library SVN repository, changing 3 files

    05:14AM on Jul 07 2009 by bazald

  • Code committed

    bazald committed revision 461 to the Zenipex Library SVN repository, changing 1 files

    04:39AM on Jul 07 2009 by bazald

  • zenilib 0.3.1.0 file released: zenilib_0.3.1.0.zip

    ============================================================
    Big Changes
    ============================================================
    $ All databases support the loading of multiple configuration files
    $ Textures now supports loading Sprites directly ...

    02:06AM on Jul 07 2009

  • zenilib 0.3.1.0 file released: zenilib_0.3.1.0.7z

    ============================================================
    Big Changes
    ============================================================
    $ All databases support the loading of multiple configuration files
    $ Textures now supports loading Sprites directly ...

    02:06AM on Jul 07 2009

  • Code committed

    bazald committed revision 458 to the Zenipex Library SVN repository, changing 1 files

    08:12PM on Jul 06 2009 by bazald

  • Code committed

    bazald committed revision 457 to the Zenipex Library SVN repository, changing 2 files

    06:58PM on Jul 06 2009 by bazald

Zenipex Library Actions