WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.

Features

  • A small, lightweight and flexible GUI system featured in Game Engine Gems.
  • Tested, production-level drop-in system for GUI development already used in multiple products.
  • Designed with cross-platform in mind (PC version shown using OpenGL and SDL).
  • Library includes code for Rendering, fonts, basic maths lib, state system, input (keyboard, mouse, joypad) and utility library (Variable length arrays, strings, time classes etc.).
  • Open for extension by developers.
  • Screenshots at http://sourceforge.net/apps/gallery/weaselgui/
  • More information and project home page at http://www.weaseltron.com/weaselgui/

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License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

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Additional Project Details

Operating Systems

Server Operating Systems, Game Consoles, Xbox, Apple iPhone, PlayStation, Windows

Intended Audience

Developers

User Interface

OpenGL, Project is a user interface (UI) system, SDL

Programming Language

C++

Related Categories

C++ Games, C++ User Interface (UI) Software, C++ Presentation Software

Registered

2009-11-08