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OpenGL Mathematics (GLM)

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Description

OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.

OpenGL Mathematics (GLM) Web Site

Features

  • C++, GCC, LLVM GCC, Clang, Visual C++, CUDA, ICC

Additional Project Details

Languages

English

Intended Audience

Developers

Programming Language

C++, GLSL (OpenGL Shading Language)

Registered

2010-04-13

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