high-performance and rich features ZX-Spectrum emulator for WinNT platform
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version 0.35b2 9 aug 2006 ! GS: fixed MOD seeking in BASS mode [fb molodcov_alex] ! HDD: fixed crash when master or slave device absent ! floppy image loader can read images with very short gaps (CABALGS5.TD0, etc) + mouse wheel on high bits of #FAFD port (see ini: Wheel=KEMPSTON) [sb AlCo] + KeybPCMode (see ini). when enabled, simulates pc keyboard [sb 3HAXAPb]
version 0.35b2 9 aug 2006 ! GS: fixed MOD seeking in BASS mode [fb molodcov_alex] ! HDD: fixed crash when master or slave device absent ! floppy image loader can read images with very short gaps (CABALGS5.TD0, etc) + mouse wheel on high bits of #FAFD port (see ini: Wheel=KEMPSTON) [sb AlCo] + KeybPCMode (see ini). when enabled, simulates pc keyboard [sb 3HAXAPb]
version 0.35b2 9 aug 2006 ! GS: fixed MOD seeking in BASS mode [fb molodcov_alex] ! HDD: fixed crash when master or slave device absent ! floppy image loader can read images with very short gaps (CABALGS5.TD0, etc) + mouse wheel on high bits of #FAFD port (see ini: Wheel=KEMPSTON) [sb AlCo] + KeybPCMode (see ini). when enabled, simulates pc keyboard [sb 3HAXAPb]
version 0.35b2 9 aug 2006 ! GS: fixed MOD seeking in BASS mode [fb molodcov_alex] ! HDD: fixed crash when master or slave device absent ! floppy image loader can read images with very short gaps (CABALGS5.TD0, etc) + mouse wheel on high bits of #FAFD port (see ini: Wheel=KEMPSTON) [sb AlCo] + KeybPCMode (see ini). when enabled, simulates pc keyboard [sb 3HAXAPb]
version 0.35b 22 jul 2006 ! Z80: fixed flags after ADD IX/IY,SP instruction ! Z80: fixed undoc flags after LDI(R)/LDD(R) ! Z80: fixed undoc flags after CPI(R)/CPD(R) - Z80: undoc flags for IN<I|D>[R] / OUT<I|D>[R] not ready yet ! Z80: MEMPTR implemented (as described in boo_boo & Kladov research) ! anti-text64 now works in ATM-TURBO models [fb AlCo] ! monitor: don't waste CPU time in spectrum screen view (F9) [fb AlCo] * changes in HDD/CDROM code: physical layer moved to separate classes ! GS: fixed unused port#BB bits (some games rely on it) [fb moroz] + CD-ROM access via SPTI (native WinNT) or ASPI (3rd-party wnaspi32.dll) * used my SNDRENDER library for sound & AY emulation (easier & reusable) * implemented 16/32bpp renders for ATM-1,2 640x200 screen mode * improved GS quality: high-level emulation mode playing samples using BASS @ please upgrade BASS to version 2.3 (API changed)
version 0.35b 22 jul 2006 ! Z80: fixed flags after ADD IX/IY,SP instruction ! Z80: fixed undoc flags after LDI(R)/LDD(R) ! Z80: fixed undoc flags after CPI(R)/CPD(R) - Z80: undoc flags for IN<I|D>[R] / OUT<I|D>[R] not ready yet ! Z80: MEMPTR implemented (as described in boo_boo & Kladov research) ! anti-text64 now works in ATM-TURBO models [fb AlCo] ! monitor: don't waste CPU time in spectrum screen view (F9) [fb AlCo] * changes in HDD/CDROM code: physical layer moved to separate classes ! GS: fixed unused port#BB bits (some games rely on it) [fb moroz] + CD-ROM access via SPTI (native WinNT) or ASPI (3rd-party wnaspi32.dll) * used my SNDRENDER library for sound & AY emulation (easier & reusable) * implemented 16/32bpp renders for ATM-1,2 640x200 screen mode * improved GS quality: high-level emulation mode playing samples using BASS @ please upgrade BASS to version 2.3 (API changed)
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