Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008.
The game includes:
16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game.
An original soundtrack featuring 10 original tracks.
6 Game Modes.
In game Voice Over IP Support (VOIP)
All New Weapons
Instagib Modifier Available On Most Game Modes.

The Game Modes included are :

Trepidation:
A Team based game where the object is to destroy the other team’s power core Various defensive structures can be built to protect your base and achieve your goal. While this game employs strategy it is extremely fast paced and teamwork is a must.

Deathmatch:
You see t

Project Samples

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License

Other License, GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Linux, BSD, Mac, Windows

Languages

English

Intended Audience

End Users/Desktop

User Interface

Project is a 3D engine

Programming Language

C

Related Categories

C First Person Shooters

Registered

2006-05-13