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Hi,
So far I've only played against the AI players by using the game.host metaserver and clicking Join public game then New remote game. This was working fine until it got clogged up with games that couldn't be finished eg. becuase the victory points had been set unattainably high etc (going off at a tangent, it might be good to have a realistic maximum set so that people don't just get stuck...
2009-11-14 13:53:32 UTC by nobody
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rclobus committed revision 1490 to the Pioneers SVN repository, changing 2 files.
2009-11-13 19:47:45 UTC by rclobus
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The release of Pioneers 0.12.3 contains this feature request.
2009-11-09 07:00:41 UTC by rclobus
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The release of Pioneers 0.12.3 contains this feature request.
2009-11-09 07:00:30 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-08 00:09:17 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-08 00:09:02 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-07 22:31:17 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-07 22:07:50 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-07 22:07:22 UTC by rclobus
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The release of Pioneers 0.12.3 contains this patch.
2009-11-07 22:07:01 UTC by rclobus