A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
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Fix wrong simulation for scaled objects. Fix failure when making a polygon with more than 256 faces to physics dynamic rigid body Fix proxy simulation error Support collision iteration for advanced users
Changes Fix a proxy related bug which causes problems to pxJoint and causes unexpected actor behavior. Add Support for ForceField in SDK Versions 2.8.0 and 2.8.1 (This function is not supported in SDK Version 2.7.3) Add Support for Metal Cloth Add Support for Sleep with Rigid Body Add a anitigravity sample to show ForceField Add a metalBarrel sample to show MetalCloth
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