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LibKSD - The C++ Game Framework Icon

LibKSD - The C++ Game Framework

beta

by xevol


A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.


http://libksd.sourceforge.net





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Release Date:

2003-07-18

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Registered:

2000-09-30

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Project Feed

  • New Roadmap

    Nothing has really happened with libksd since the last release and for that I am sorry. But I just spent some time thinking over the design and scouring the code and I have some new and innovative ideas about where to go from here. Libksd has had some serious problems since its inception that this new direction will address: - Libksd is a huge monolithic disaster. It has a very large code base that needs to be modularized. - It contains every little peice of code I could ever have concieved of and thrown in. Broken, useless things need to get pruned out. Deeply seated features (ie. logging) need to be made actually useful. - Making the concept of a widget non-essential to its core operation. This adds tons of mostly useless complexity, inflexability and overhead. In the end, libksd should emerge as the lean, mean, portable machine I always invisioned...

    posted by xevol 2181 days ago

  • Code committed

    xevol committed patchset 195 of module libksd to the LibKSD - The C++ Game Framework CVS repository, changing 3 files

    posted by xevol 2328 days ago

  • Code committed

    xevol committed patchset 194 of module libksd to the LibKSD - The C++ Game Framework CVS repository, changing 4 files

    posted by xevol 2345 days ago

  • Tracker artifact added

    xevol created the TWidget, Inheritable attributes artifact

    posted by xevol 2351 days ago

  • Tracker artifact added

    xevol created the SetAlpha artifact

    posted by xevol 2351 days ago

  • LibKSD 0.1.0-pre2 has been released!

    Libksd 0.1.0-pre2 has finally gotten out the door. So much time has gone into this release, I really can't describe all the changes since the last release! The two most recent changes have been: * Graphics core rewrite that massively cleans up the overall design. * Ported from make and the GNU Autotools to SCons. Over the last year, much of the code has been debuged and tweaked in many other ways, vastly improving it over the last release. Unfortunely, I don't keep a changelog so your just going to have to take my word for it! Happy hacking!

    posted by xevol 2362 days ago

  • File released: /libksd/0.1.0-pre2/libksd-0.1.0-pre2.tar.gz

    posted 2362 days ago

  • Code committed

    xevol committed patchset 193 of module libksd to the LibKSD - The C++ Game Framework CVS repository, changing 2 files

    posted by xevol 2362 days ago

  • Code committed

    xevol committed patchset 192 of module libksd to the LibKSD - The C++ Game Framework CVS repository, changing 5 files

    posted by xevol 2364 days ago

  • libksd 0.1.0-pre2 file released: libksd-0.1.0-pre2.tar.gz

    posted 2364 days ago

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