by freakbsurd, ys_
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
This is the first release in SF.net. KoGe Designer is a tool for artists who want to develop 2D games. It features an animator, and an action editor. Among other planned features, it will also include: interactive zone editor, physics composing, ...
* Wed Nov 23 2005 dithi0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - ...
* Wed Nov 23 2005 dithi0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - ...
* Wed Nov 23 2005 dithi0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - ...
* Wed Nov 23 2005 dithi0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - ...
* Wed Nov 23 2005 dithi0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - ...
Anonymous committed patchset 1 of module CVSROOT to the KoGe CVS repository, changing 11 files
Anonymous created the Welcome to Developers forum thread
Anonymous created the Welcome to Help forum thread
Anonymous created the Welcome to Open Discussion forum thread
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