by paco74
An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
I've uploaded the source-code for the desktop application for creating tilemaps for the engine. It 's is to be compiled with Flexbuilder3.0 or Flex3.0 Eclipse plugin & latest stable version of Air. Follow these steps to import code in your ...
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