An isometric tile-based-game-engine. The engine is intended for pixel-graphics but with a few adjustments might work with vector-graphics. It comes with an Flex-AIR desktop application for editing tile-maps in xml-format.
Be the first to post a text review of AS3 Iso Game Engine. Rate and review a project by clicking thumbs up or thumbs down in the right column.
I've uploaded the source-code for the desktop application for creating tilemaps for the engine. It 's is to be compiled with Flexbuilder3.0 or Flex3.0 Eclipse plugin & latest stable version of Air. Follow these steps to import code in your Flex/Air project : 1. Make shure you have Flex3.0 with Air. 2. Create a new Flex/Air-Project and call it IsoEdit. 3. Whenn project is created remove all files in the src project folder. 4. Use a SVN-program like Tortoise to make the src folder a svn checkout folder using this svnurl : https://as3isogame.svn.sourceforge.net/svnroot/as3isogame/editor/ 5. Check out code and refresh Flex-project 6. And you're ready to compile!!
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: