From: Ludwig N. <l-...@us...> - 2004-05-15 21:18:28
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Ruediger Meier wrote: > On Monday 10 May 2004 23:39, Ludwig Nussel wrote: > > Ruediger Meier wrote: > > > So wolfmp will start on another X-screen and during the game I can switch back > > > (ctrl+alt+F7) to XQF to look for a better server. If I find a better one I > > > just need a double-click, <ctrl+alt+F8>, <F12>! I dont have to quit RTCW > > > before or typing the IP manually somewhere. > > > > Nice :-) > > Ok, maybe its OT now but perhaps you are interested in that idea so > I post my script here. Just try it out. Dont laugh about me - Iam not a > scripting expert:) Yeah, you could apply for the Useless Use of Cat Award ;-) Using LaunchInfo.txt from within this script is a race condition. LaunchInfo.txt is created after forking the child process that executes the game (i.e. your script). > [...] > Back to the topic. Ive started this thread because I was missing the > fs_game option. I wanted to fix it in my script but now I ve noticed that > its not a good idea just to add it because you have to take care of the > right spelling of the modname. For example you can see shrub-, > shrubMOD- or shrubmod servers. Therefore I used fs_game only if its a > WildWest server. For other mods fs_game isnt necessary anyway. Alex implemented some logic that searches for the proper mod directory in a case insensitive way and then uses that for setting fs_game. That method is used for RTCW too now. Are you familiar with compiling stuff from CVS so you can try it out? > So maybe you shouldnt reactivate the fs_game option for RTCW - > I dont know - better I ask the WildWest developers for fixing this prob > in their mod. That would be the best way. cu Ludwig -- (o_ Ludwig Nussel //\ ICQ: 52166811 V_/_ PGP Key: FF8135CE |