From: Weder C. <wed...@gm...> - 2015-05-05 15:45:43
|
Hello, I'm doing some experiments with the bones, but I found a little problem. I am sending the attached fil . When you move the master bone, the right eye does not rotate together, it is static in the same horizontal line on the left. This only occurs when you have overlapping objects. I linkei each object to a specific bone. I would like to see if anyone else is trying to make some sort of test like this. I imagine it would be very productive animate well Note that the flattening of the main left eye bone, it closes the iris and continues in the same format. And it has another bone only for the iris. So you can control the movement and some expressions at the same time, with one bone. Another detail, I think it's a bug. When I try to delete a bone, the bone properties, Synfig gives error and closes. Use Windows 8.1. Hugs ! Weder Clay www.wederclay.blogspot.com |