From: Josh M D. <jpe...@cl...> - 2008-03-21 18:33:12
|
Who care if Joerg can test it? There are plenty of STKK-playing mac users to test it. I download a game that uses it , jut to see what it's like, it's great It's completely graphical, it has it's own calibration and deadline defining. It includes a few graphical layouts for popular game controllers, and if it doesn't have a graphical representation of you gamepad, it displays a row of boxes each representing a button or axis. You can just drag-and-drop the boxes to match your gamepads layout. I emailed the company for licensing info and the SDK. It would all be in an #ifdef, so it would only be included and compiled if you are on a mac. What I'm thinking, is that at the bottom of each screen where the user defines the controls we add a menu option that says, "advanced joystick setup" and if the user activates that box, the dialog that HID Wizard provides, will be shown. On Mar 20, 2008, at 6:57 PM, Eduardo Alberto Hernández Muñoz wrote: > Hi, > >> So, I found this mac-only really user-friendly, feature rich HID >> configuration utility. So, I am thinking that we use an "#ifdef >> __DARWIN" >> so we can use this great interface. I want to know what the devs >> think >> about this idea; if you like it, you could give me some info on >> how the >> current input handler is defined and I'll take a crack at it, if I >> can't >> figure it out I hope another mac user with a clue can help me out. >> http://www.zsculpt.com/website/appsutils/hidwizard/ > > The main problem is that it's mac-only; I don't know if Joerg is able > to test it, and the Mac port wasn't even done by us. Someone should > maintain it as long as possible. > > Besides that, having one interface for the Mac and another for other > operative systems is inconsistent for the user themselves. > > -Coz > > ---------------------------------------------------------------------- > --- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Supertuxkart-devel mailing list > Sup...@li... > https://lists.sourceforge.net/lists/listinfo/supertuxkart-devel |