From: Joerg H. <jo...@lu...> - 2008-03-18 04:34:36
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ReHi > > Ya, I wouldn't care about that guy on ebay if he didn't make it out > > like your really gettin a deal and made it clear that it in an open- > > source game. I mean, all he's sellin is a bloody link; he should at > > least be sellin a CD or something. Yes, and he might just be selling the sourceforge link. Or he might have replaced data/CREDITS (now that's interesting: I guess he would even be allowed to do that, since it's not really copyright mentioned there). Scary. [...] > >> But first things first: > > Yep, let's not get ahead of ourselves... > >> What is everybodies feeling about selling STK in general? > > In my mind; we would not be selling STK, we would be selling: the > > booklet, DVD Case and cove, the CD and our time! And then a little > > markup and overhead :) With a free paypal account, you can take in Yes, you are right. > Their are also legal issues. Thinking of Germany, distributors have to > let their games classify before they can be legally sold. That > classification is pretty expensive, so we would have to make clear, the > buyer is over 18. Paypal or credit card(?) Paypal requires you to be over 18 (though it is apparently possible to get one earlier, though illegal). > I think a better way to earn money would be merchandising. Think of STK > T-Shirts or cups. There are quite a lot of websites in the net, where > you can open an own shop and send in designs. The rest is done by the > shop and you can set yourself, how much of the earned money will go to > the project. Hmm - I have some contacts to Taiwan - it might be cheaper to let everything be created in Taiwan, then we can ship it to Europe etc. Why let the other shop make more money :) (yes, there is of course the minor point of having a web server up and running). > As far as I know, Wormux has forced this steps some months ago. Maybe we > could cooperate with them and other open-source games and build a > open-source-game-merchandising-shop ^^ We should get some experience with STK first, then we use this experience to set up a osgms :) > I don't think spending money would be a problem. We could spend it on > better webhosting or design-competitions. Yes, spending is no problem :) I am getting quite excited by the idea of a server: highscore lists, leagues, an online community (we could have a kind of currency, 'money' (STK$ :) ) could be used to to improve your kart, people could bet on the outcome of races, drivers might be looking for sponsors (to get better karts), we have online webcasts of races :) Cheers, Joerg |