From: Bradley M. S. <Abs...@fi...> - 2001-10-17 00:21:46
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How about a default database to autostart? Also, I just looked at middleg.zip from osmeritz book site, they have the text stuff, so you can kind of read it like a book, something like that would be interesting.Just a thought or two ----- Original Message ----- From: <sci...@li...> To: <sci...@li...> Sent: Tuesday, October 16, 2001 3:34 PM Subject: Scid-users digest, Vol 1 #66 - 1 msg > Send Scid-users mailing list submissions to > sci...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/scid-users > or, via email, send a message with subject or body 'help' to > sci...@li... > > You can reach the person managing the list at > sci...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Scid-users digest..." > > > Today's Topics: > > 1. Some suggestions for 2.8 (John Wiegley) > > --__--__-- > > Message: 1 > To: sci...@li... > From: John Wiegley <jo...@gn...> > Date: Tue, 16 Oct 2001 10:58:52 -0700 > Subject: [Scid-users] Some suggestions for 2.8 > > Dear Shane, > > Here are a few more ideas that have come up since 2.6: > > 1. Bookmarking. I would like a global bookmarking feature, which > would allow me to set a mark on a certain position (possibly within > a variation) of any game in any database. This set of bookmarks > would be global, and not specific to any one database. It would be > persistent as well. This helps when studying several games from > several books, when suddenly it's time to go to sleep and end the > day. > > 2. Move history. When I play tournament games, I set my Chronos to > remember how long I spent on each move. Sometimes, this helps me > see where my serious errors were and why. It would be nice if, > optionally, I could record "when" I made each move within a game. > > I can understand this would increase the size of each move in the > database by at least four bytes, but I don't want it on every game. > As an option, it would be useful for both historical record and > analysis. If a master game ever had this information, it would > help me get a little further inside their thinking! > > In the game info page (the window below the chess board), I'd like > to see the time spent on each move for games which have such > history data recorded. > > There should also be two methods of entering move history data: by > typing the move duration into the "Game comment" window, and by > scid automatically recording the moment when the piece was moved. > I'd prefer it if the latter method were the default, whose results > I could then edit in the game comment window. > > 3. Replacing the e-mail tool. Ideas #1 and #2 above, implemented > together, would effectively replace the utility of the e-mail tool. > #1 would give you a way to keep track of which games you are > playing with which people, and #2 would record the move history so > that you realize how much time has passed since the last move. > > To complete this ueber-tool requires two more input boxes in the > game save page: White's e-mail address and Black's e-mail address. > If either of these is set, it means this game is an e-mail game. > There should then appear an "e-mail move" button in the toolbar. > > I would find this scheme more flexible than the current e-mail > tool, since it would be useful for three purposes: bookmarking, > historical record, and e-mail tracking, rather than just one. > > 4. Transpositions. I have discovered a deficiency in the ECO2PGN tool > that I wrote, since it does not understand transpositions. This > led me to realize that in general, the Tree Window only shows "next > moves" when all of game's previous moves exactly correspond. > > My request is: when building the tree window, do not consider the > history, but only the exact position after N moves. This way, > although my first eight moves may differ from a master's game, if > my ninth move results in a positional match, then I really AM > interested in what the master did after that, since now we are > basically playing the same game from that point. > > 5. Remembering "me". I'd like a box, somewhere, where I can enter a > list of names that are my own. Then, if I load a game where I am > black or white, it will flip the board automatically to show my > perspective. > > I find myself playing several e-mail games, and always being > confused by the board layout until I realize that it needs to be > flipped. Since scid should know which player I am, it could do > this for me automatically. > > 6. Material values, space and time. > > I really that scid can show me the current material values for each > side. There are three additions I'd like to make to this feature: > > a. Have it do the subtraction for me, so the display reads: > (31-26:+5). Advantages for white would be +, and black -. > > b. Add a "space advantage" count, where scid counts the number of > over-controlled squares on the enemy's side of the board. This > means either a square I control which my opponent does not, or a > square for which I have more attackers than he has defenders. > These would be counted up and also shown with a delta: (9-5:+4). > > c. Add a "tempo" count. This is a bit harder, but I think I've > found an algorithm that would work well enough: have a counter > for each piece. Every time a piece moves, increase this counter > by one. If a piece moves back to a square it was already on, > subtract all the points accrued in the interim. > > Add all these counters together for each side to determine the > current amount of tempi invested on the board. If a piece is > taken, all its tempi are removed from that side's count. This > would roughly show how who has an advantage in time, since the > side with more tempi should, in theory, have a more developed > position: (23-18:+5). > > Thumbs up for scid, > John > > > > --__--__-- > > _______________________________________________ > Scid-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scid-users > > > End of Scid-users Digest > |