Re: Slow performance on windows. Any way to make it faster?
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From: Uwe R. <Uwe...@ti...> - 2007-04-25 05:03:06
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Hi Doug, > I don't have an X11 platform to test on. I will re-install Qt3 on my > Windows box, hopefully later this week, for this test. Ok here is the answer from TrollTech: | We have had issues with polygons on X11 when Xrender wasn't hardware | accelerated (fixed for 4.2) - or when a very large polygon is drawn | (fixed for 4.3). | | Generally there are a number of improvements in our tesselator code in | Qt 4.3 so we hope that this will improve things considerably. Looks like the Qt3 test is not necessary anymore, but could you repeat your test on Windows with a Qt 4.3.0 snapshot ? > It would be good to test just the QPolygon on its own, without Qwt, to see > if it gives the same results. I will try that when I find time, unless > someone else does it first. Could you also send me the code of your application, that you used for your measurements ? Then I will try to check X11 + make some tests to optimize the polygon sizes for Qt 4.2. Uwe |