From: kevinl <liu...@gm...> - 2009-05-30 07:14:20
|
Hi all, I am using the player2.05, stage 2.04. I wonder that when stage is running, can a obstacle be put in the map? Thanks a lot, kevin. -- View this message in context: http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html Sent from the playerstage-users mailing list archive at Nabble.com. |
From: Toby C. <tco...@pl...> - 2009-05-30 07:39:36
|
There is not a simple way to create obstacles in stage. A method I have used in the past to achieve this is to have a few obstacles off map and them move them with the simulation interface when you want to 'create' them. Toby 2009/5/30 kevinl <liu...@gm...> > > Hi all, > I am using the player2.05, stage 2.04. I wonder that when stage is running, > can a obstacle be put in the map? > Thanks a lot, > kevin. > > -- > View this message in context: > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html > Sent from the playerstage-users mailing list archive at Nabble.com. > > > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > -- This email is intended for the addressee only and may contain privileged and/or confidential information |
From: kevinl <liu...@gm...> - 2009-05-30 07:53:56
|
Hi Toby, I don't get your idea. How to have a few obstacles off map? And how to move them with the simulation interface? I'm new to Player/Stage, could you explain it in detail? Thank you very much, kevin Toby Collett-3 wrote: > > There is not a simple way to create obstacles in stage. A method I have > used > in the past to achieve this is to have a few obstacles off map and them > move > them with the simulation interface when you want to 'create' them. > > Toby > > 2009/5/30 kevinl <liu...@gm...> > >> >> Hi all, >> I am using the player2.05, stage 2.04. I wonder that when stage is >> running, >> can a obstacle be put in the map? >> Thanks a lot, >> kevin. >> >> -- >> View this message in context: >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> ------------------------------------------------------------------------------ >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> is a gathering of tech-side developers & brand creativity professionals. >> Meet >> the minds behind Google Creative Lab, Visual Complexity, Processing, & >> iPhoneDevCamp as they present alongside digital heavyweights like >> Barbarian >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> _______________________________________________ >> Playerstage-users mailing list >> Pla...@li... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > > > > -- > This email is intended for the addressee only and may contain privileged > and/or confidential information > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like > Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23791169.html Sent from the playerstage-users mailing list archive at Nabble.com. |
From: Toby C. <tco...@pl...> - 2009-05-30 10:20:50
|
In your world file you need to create an extra set of object that you leave just outside the active region of your stage map. These will effectively not exist as far as your robots are concerned. In a client application you will need to subscribe to the simulation interface, and use the set_pose method of the simulation proxy to move the object (or move it by hand in the stage gui) Toby 2009/5/30 kevinl <liu...@gm...> > > Hi Toby, > I don't get your idea. How to have a few obstacles off map? And how to move > them with the simulation interface? I'm new to Player/Stage, could you > explain it in detail? > Thank you very much, > kevin > > > Toby Collett-3 wrote: > > > > There is not a simple way to create obstacles in stage. A method I have > > used > > in the past to achieve this is to have a few obstacles off map and them > > move > > them with the simulation interface when you want to 'create' them. > > > > Toby > > > > 2009/5/30 kevinl <liu...@gm...> > > > >> > >> Hi all, > >> I am using the player2.05, stage 2.04. I wonder that when stage is > >> running, > >> can a obstacle be put in the map? > >> Thanks a lot, > >> kevin. > >> > >> -- > >> View this message in context: > >> > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html > >> Sent from the playerstage-users mailing list archive at Nabble.com. > >> > >> > >> > >> > ------------------------------------------------------------------------------ > >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > >> is a gathering of tech-side developers & brand creativity professionals. > >> Meet > >> the minds behind Google Creative Lab, Visual Complexity, Processing, & > >> iPhoneDevCamp as they present alongside digital heavyweights like > >> Barbarian > >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > >> _______________________________________________ > >> Playerstage-users mailing list > >> Pla...@li... > >> https://lists.sourceforge.net/lists/listinfo/playerstage-users > >> > > > > > > > > -- > > This email is intended for the addressee only and may contain privileged > > and/or confidential information > > > > > ------------------------------------------------------------------------------ > > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > > is a gathering of tech-side developers & brand creativity professionals. > > Meet > > the minds behind Google Creative Lab, Visual Complexity, Processing, & > > iPhoneDevCamp as they present alongside digital heavyweights like > > Barbarian > > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > > _______________________________________________ > > Playerstage-users mailing list > > Pla...@li... > > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > > > > > -- > View this message in context: > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23791169.html > Sent from the playerstage-users mailing list archive at Nabble.com. > > > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > -- This email is intended for the addressee only and may contain privileged and/or confidential information |
From: kevinl <liu...@gm...> - 2009-05-30 11:48:58
|
Hi Toby, I can't find any information on subscribing to the simulation interface. Could you tell me how to do that? As I use the JavaClient, it would be more helpful if you give me the code in Java?:-) Thanks a lot, kevin. Toby Collett-3 wrote: > > In your world file you need to create an extra set of object that you > leave > just outside the active region of your stage map. These will effectively > not > exist as far as your robots are concerned. > > In a client application you will need to subscribe to the simulation > interface, and use the set_pose method of the simulation proxy to move the > object (or move it by hand in the stage gui) > > Toby > > 2009/5/30 kevinl <liu...@gm...> > >> >> Hi Toby, >> I don't get your idea. How to have a few obstacles off map? And how to >> move >> them with the simulation interface? I'm new to Player/Stage, could you >> explain it in detail? >> Thank you very much, >> kevin >> >> >> Toby Collett-3 wrote: >> > >> > There is not a simple way to create obstacles in stage. A method I have >> > used >> > in the past to achieve this is to have a few obstacles off map and them >> > move >> > them with the simulation interface when you want to 'create' them. >> > >> > Toby >> > >> > 2009/5/30 kevinl <liu...@gm...> >> > >> >> >> >> Hi all, >> >> I am using the player2.05, stage 2.04. I wonder that when stage is >> >> running, >> >> can a obstacle be put in the map? >> >> Thanks a lot, >> >> kevin. >> >> >> >> -- >> >> View this message in context: >> >> >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html >> >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> >> >> >> >> >> ------------------------------------------------------------------------------ >> >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> >> is a gathering of tech-side developers & brand creativity >> professionals. >> >> Meet >> >> the minds behind Google Creative Lab, Visual Complexity, Processing, & >> >> iPhoneDevCamp as they present alongside digital heavyweights like >> >> Barbarian >> >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> >> _______________________________________________ >> >> Playerstage-users mailing list >> >> Pla...@li... >> >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> >> > >> > >> > >> > -- >> > This email is intended for the addressee only and may contain >> privileged >> > and/or confidential information >> > >> > >> ------------------------------------------------------------------------------ >> > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> > is a gathering of tech-side developers & brand creativity >> professionals. >> > Meet >> > the minds behind Google Creative Lab, Visual Complexity, Processing, & >> > iPhoneDevCamp as they present alongside digital heavyweights like >> > Barbarian >> > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> > _______________________________________________ >> > Playerstage-users mailing list >> > Pla...@li... >> > https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > >> > >> >> -- >> View this message in context: >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23791169.html >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> ------------------------------------------------------------------------------ >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> is a gathering of tech-side developers & brand creativity professionals. >> Meet >> the minds behind Google Creative Lab, Visual Complexity, Processing, & >> iPhoneDevCamp as they present alongside digital heavyweights like >> Barbarian >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> _______________________________________________ >> Playerstage-users mailing list >> Pla...@li... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > > > > -- > This email is intended for the addressee only and may contain privileged > and/or confidential information > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like > Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23792663.html Sent from the playerstage-users mailing list archive at Nabble.com. |
From: Toby C. <tco...@pl...> - 2009-05-30 12:09:23
|
I have never used the Java client so I cannot help there. The pattern for the Java proxies should be the same as for the other proxies as they are documented in the api documentation on the playerstage web site. Toby 2009/5/30 kevinl <liu...@gm...> > > Hi Toby, > I can't find any information on subscribing to the simulation interface. > Could you tell me how to do that? As I use the JavaClient, it would be more > helpful if you give me the code in Java?:-) > Thanks a lot, > kevin. > > > Toby Collett-3 wrote: > > > > In your world file you need to create an extra set of object that you > > leave > > just outside the active region of your stage map. These will effectively > > not > > exist as far as your robots are concerned. > > > > In a client application you will need to subscribe to the simulation > > interface, and use the set_pose method of the simulation proxy to move > the > > object (or move it by hand in the stage gui) > > > > Toby > > > > 2009/5/30 kevinl <liu...@gm...> > > > >> > >> Hi Toby, > >> I don't get your idea. How to have a few obstacles off map? And how to > >> move > >> them with the simulation interface? I'm new to Player/Stage, could you > >> explain it in detail? > >> Thank you very much, > >> kevin > >> > >> > >> Toby Collett-3 wrote: > >> > > >> > There is not a simple way to create obstacles in stage. A method I > have > >> > used > >> > in the past to achieve this is to have a few obstacles off map and > them > >> > move > >> > them with the simulation interface when you want to 'create' them. > >> > > >> > Toby > >> > > >> > 2009/5/30 kevinl <liu...@gm...> > >> > > >> >> > >> >> Hi all, > >> >> I am using the player2.05, stage 2.04. I wonder that when stage is > >> >> running, > >> >> can a obstacle be put in the map? > >> >> Thanks a lot, > >> >> kevin. > >> >> > >> >> -- > >> >> View this message in context: > >> >> > >> > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html > >> >> Sent from the playerstage-users mailing list archive at Nabble.com. > >> >> > >> >> > >> >> > >> >> > >> > ------------------------------------------------------------------------------ > >> >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > >> >> is a gathering of tech-side developers & brand creativity > >> professionals. > >> >> Meet > >> >> the minds behind Google Creative Lab, Visual Complexity, Processing, > & > >> >> iPhoneDevCamp as they present alongside digital heavyweights like > >> >> Barbarian > >> >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > >> >> _______________________________________________ > >> >> Playerstage-users mailing list > >> >> Pla...@li... > >> >> https://lists.sourceforge.net/lists/listinfo/playerstage-users > >> >> > >> > > >> > > >> > > >> > -- > >> > This email is intended for the addressee only and may contain > >> privileged > >> > and/or confidential information > >> > > >> > > >> > ------------------------------------------------------------------------------ > >> > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > >> > is a gathering of tech-side developers & brand creativity > >> professionals. > >> > Meet > >> > the minds behind Google Creative Lab, Visual Complexity, Processing, & > >> > iPhoneDevCamp as they present alongside digital heavyweights like > >> > Barbarian > >> > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > >> > _______________________________________________ > >> > Playerstage-users mailing list > >> > Pla...@li... > >> > https://lists.sourceforge.net/lists/listinfo/playerstage-users > >> > > >> > > >> > >> -- > >> View this message in context: > >> > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23791169.html > >> Sent from the playerstage-users mailing list archive at Nabble.com. > >> > >> > >> > >> > ------------------------------------------------------------------------------ > >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > >> is a gathering of tech-side developers & brand creativity professionals. > >> Meet > >> the minds behind Google Creative Lab, Visual Complexity, Processing, & > >> iPhoneDevCamp as they present alongside digital heavyweights like > >> Barbarian > >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > >> _______________________________________________ > >> Playerstage-users mailing list > >> Pla...@li... > >> https://lists.sourceforge.net/lists/listinfo/playerstage-users > >> > > > > > > > > -- > > This email is intended for the addressee only and may contain privileged > > and/or confidential information > > > > > ------------------------------------------------------------------------------ > > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > > is a gathering of tech-side developers & brand creativity professionals. > > Meet > > the minds behind Google Creative Lab, Visual Complexity, Processing, & > > iPhoneDevCamp as they present alongside digital heavyweights like > > Barbarian > > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > > _______________________________________________ > > Playerstage-users mailing list > > Pla...@li... > > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > > > > > -- > View this message in context: > http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23792663.html > Sent from the playerstage-users mailing list archive at Nabble.com. > > > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > -- This email is intended for the addressee only and may contain privileged and/or confidential information |
From: kevinl <liu...@gm...> - 2009-05-30 12:53:38
|
Hi Toby, Thank you very much!!! I have just succeed.:-D I appreciate your advice very much! kevin. Toby Collett-3 wrote: > > I have never used the Java client so I cannot help there. The pattern for > the Java proxies should be the same as for the other proxies as they are > documented in the api documentation on the playerstage web site. > > Toby > > 2009/5/30 kevinl <liu...@gm...> > >> >> Hi Toby, >> I can't find any information on subscribing to the simulation interface. >> Could you tell me how to do that? As I use the JavaClient, it would be >> more >> helpful if you give me the code in Java?:-) >> Thanks a lot, >> kevin. >> >> >> Toby Collett-3 wrote: >> > >> > In your world file you need to create an extra set of object that you >> > leave >> > just outside the active region of your stage map. These will >> effectively >> > not >> > exist as far as your robots are concerned. >> > >> > In a client application you will need to subscribe to the simulation >> > interface, and use the set_pose method of the simulation proxy to move >> the >> > object (or move it by hand in the stage gui) >> > >> > Toby >> > >> > 2009/5/30 kevinl <liu...@gm...> >> > >> >> >> >> Hi Toby, >> >> I don't get your idea. How to have a few obstacles off map? And how to >> >> move >> >> them with the simulation interface? I'm new to Player/Stage, could you >> >> explain it in detail? >> >> Thank you very much, >> >> kevin >> >> >> >> >> >> Toby Collett-3 wrote: >> >> > >> >> > There is not a simple way to create obstacles in stage. A method I >> have >> >> > used >> >> > in the past to achieve this is to have a few obstacles off map and >> them >> >> > move >> >> > them with the simulation interface when you want to 'create' them. >> >> > >> >> > Toby >> >> > >> >> > 2009/5/30 kevinl <liu...@gm...> >> >> > >> >> >> >> >> >> Hi all, >> >> >> I am using the player2.05, stage 2.04. I wonder that when stage is >> >> >> running, >> >> >> can a obstacle be put in the map? >> >> >> Thanks a lot, >> >> >> kevin. >> >> >> >> >> >> -- >> >> >> View this message in context: >> >> >> >> >> >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23790962.html >> >> >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> >> >> >> >> >> >> >> >> >> >> >> ------------------------------------------------------------------------------ >> >> >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. >> CaT >> >> >> is a gathering of tech-side developers & brand creativity >> >> professionals. >> >> >> Meet >> >> >> the minds behind Google Creative Lab, Visual Complexity, >> Processing, >> & >> >> >> iPhoneDevCamp as they present alongside digital heavyweights like >> >> >> Barbarian >> >> >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> >> >> _______________________________________________ >> >> >> Playerstage-users mailing list >> >> >> Pla...@li... >> >> >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> >> >> >> > >> >> > >> >> > >> >> > -- >> >> > This email is intended for the addressee only and may contain >> >> privileged >> >> > and/or confidential information >> >> > >> >> > >> >> >> ------------------------------------------------------------------------------ >> >> > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> >> > is a gathering of tech-side developers & brand creativity >> >> professionals. >> >> > Meet >> >> > the minds behind Google Creative Lab, Visual Complexity, Processing, >> & >> >> > iPhoneDevCamp as they present alongside digital heavyweights like >> >> > Barbarian >> >> > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> >> > _______________________________________________ >> >> > Playerstage-users mailing list >> >> > Pla...@li... >> >> > https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> > >> >> > >> >> >> >> -- >> >> View this message in context: >> >> >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23791169.html >> >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> >> >> >> >> >> ------------------------------------------------------------------------------ >> >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> >> is a gathering of tech-side developers & brand creativity >> professionals. >> >> Meet >> >> the minds behind Google Creative Lab, Visual Complexity, Processing, & >> >> iPhoneDevCamp as they present alongside digital heavyweights like >> >> Barbarian >> >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> >> _______________________________________________ >> >> Playerstage-users mailing list >> >> Pla...@li... >> >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> >> >> > >> > >> > >> > -- >> > This email is intended for the addressee only and may contain >> privileged >> > and/or confidential information >> > >> > >> ------------------------------------------------------------------------------ >> > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> > is a gathering of tech-side developers & brand creativity >> professionals. >> > Meet >> > the minds behind Google Creative Lab, Visual Complexity, Processing, & >> > iPhoneDevCamp as they present alongside digital heavyweights like >> > Barbarian >> > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> > _______________________________________________ >> > Playerstage-users mailing list >> > Pla...@li... >> > https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > >> > >> >> -- >> View this message in context: >> http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23792663.html >> Sent from the playerstage-users mailing list archive at Nabble.com. >> >> >> >> ------------------------------------------------------------------------------ >> Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT >> is a gathering of tech-side developers & brand creativity professionals. >> Meet >> the minds behind Google Creative Lab, Visual Complexity, Processing, & >> iPhoneDevCamp as they present alongside digital heavyweights like >> Barbarian >> Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com >> _______________________________________________ >> Playerstage-users mailing list >> Pla...@li... >> https://lists.sourceforge.net/lists/listinfo/playerstage-users >> > > > > -- > This email is intended for the addressee only and may contain privileged > and/or confidential information > > ------------------------------------------------------------------------------ > Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT > is a gathering of tech-side developers & brand creativity professionals. > Meet > the minds behind Google Creative Lab, Visual Complexity, Processing, & > iPhoneDevCamp as they present alongside digital heavyweights like > Barbarian > Group, R/GA, & Big Spaceship. http://p.sf.net/sfu/creativitycat-com > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > -- View this message in context: http://www.nabble.com/when-stage-is-running%2C-can-a-obstacle-be-put-in-the-map--tp23790962p23792918.html Sent from the playerstage-users mailing list archive at Nabble.com. |