From: Richard V. <va...@cs...> - 2008-03-24 18:37:20
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Sounds like Stage isn't able to make sense of your image. It should be a grayscale image, using black and white only. If that clue doesn't help you, please post your complete world file and a link to your image, and we can take a look. Richard/ On 24-Mar-08, at 9:36 AM, Zhu, Hua wrote: > Hello, > > I'm wondering if anyone know what causes the following problem. > > I start a playerstage simulation with something like “player > mysim.cfg”. The corresponding stage .world file read a square .png > image. Then I start my own playerclient program which tries to > connect one robot via its listening port, e.g., 6665. > > If I use any image provided by the playerstage package, such as > cave.png, we playerclient program can establish the connection and > everything run fine. However, if I switch to my own .png file (by > only change the image file name in the .world file, nothing else), I > always receive the error below > > playerc error : connect call on [localhost:6665] failed with error > [111:Connection refused] terminate call after throwing an instance > of 'PlayerCc::PlayerError' > > When I change it back to cave.png, it runs fine again. > > Although the playerclient program cannot connect, the stage > simulation does read my png image and all the walls inside. Robots > in stage GUI obey the rules of wall. > > I'm wondering what I did wrong? Anyone has similar experience? > > Appreciate your help, > -Hua > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/_______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users |