From: Reed H. <re...@mo...> - 2006-08-28 13:54:13
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Hi Giuseppe, I can only answer about compiling Stage in Windows, myself. Other people may have more information. I have used MinGW and MSYS (not Cygwin) to compile part of Stage (the libstage part). It required installing several additional libraries (GTK, etc.) and a few modifications, but was not hard. If you search the mailing list archives, and also the Patch Tracker on sourceforge you may find my instructions and patches; or you I can send them to you. I have not tried compiling Player, the Stage plugin to Player, or Gazebo. I would not expect that Player would be too difficult since like Stage it is mostly standard C and C++. You can disable any Player drivers that are problematic (e.g. some of them are Linux specific or rely on external libraries). I don't know anything about Gazebo myself, if the CPU is powerful enough software emulation of OpenGL in Mesa may be sufficient for simple graphics, but it may end up impacting simulation performance anyway. Reed Giuseppe Marullo wrote: > Hi, > just trying to use the PSG suite, I got stuck on several "issues". > > I was able to run successfully Player/Stage, but not Gazebo. > > I would like to know: > > - how difficult is to compile/run Player (and possibly Stage) under CYGWIN. > I need player under windows. If someone did it, please enlight me. > > - is it possible to run Gazebo without a OpenGl Card? I would like to run > Gazebo in a vmware machine, but it seems that there are problems with the > OpenGl emulation. I should have a couple of suitable computers with Nvidia > cards, but I cannot run linux natively on them. > > |