From: David C. <da...@gm...> - 2006-06-28 06:28:36
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> Did you noticed that the guy on the video turned off textures to > display the physics aceleration. I'm sure the switch to wireframes was not related to the capabilities or lack of capabilities of the physics cards. It looked like the wireframes were the solids as they are modeled in the physics engine, versus the pretty view with high polygon skins which might be used by vision sensors and the observer view, but not much else. Gazebo has the same limitation: the physics models simple solids, and not necessarily the shapes you actually see. Unfortunately, Gazebo doesn't have a similar "physics" view. Plus the physics cards have nothing to do with display, and only the actual physics engine calculations. I'd love to see this sort of support in Gazebo. Dave |