From: David S. <da...@sk...> - 2011-02-10 09:57:34
|
> When the logbot connects, you see 'map', followed by several lines. > Those are the definition of the map. The map ends with a line consisting > of a full stop. Before that the line 'chits' contains all chit numbers. > > The line 'player 0 setup 0' indicates the single setup. > > The line 'player 0 built settlement 2 1 4' indicates the location of the > settlement, which combined with the map, tells the resource type and the > chit. > > The line 'player 0 turn 1' tells which round it is. > > This is all available if you run the computer player with the --debug > commandline option. Yes, sorry, my first reply wasn't clear. I meant that running "pioneers-server-gtk --debug" gives all the info I want, but the output from "pioneersai --algorithm logbot" seems to leave out the map information. AFAICS, the output from --debug fully defines the game, which is great. Now I just need to figure out a handy way to parse it all!... |