From: SourceForge.net <no...@so...> - 2006-03-09 11:58:39
|
Feature Requests item #1446328, was opened at 2006-03-09 06:58 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/WeaponProf Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul Grosse (nylanfs) Assigned to: Nobody/Anonymous (nobody) Summary: Pocket compartments for containers. Initial Comment: Re-write the CONTAINS tag to accept "pocket" names, and the addition of "pocket" names (or a better name) CONTAINS:a|x|y,a|x|y Variables used (a): Text (NAME=<pocket name>), default's to name of items the contains is attached to Variables used (x):Number (quantity held) Variables Used (y): Text (Type=<itemtype>) Variables Used (y): Text (Total=<number>) This way you could say you have a certain item in the glove box, or can have a military backpack with pockets all over, OR a mech vehicle with a certain number of heat sinks (or soul stones) in certain places. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 |
From: SourceForge.net <no...@so...> - 2006-03-09 13:18:33
|
Feature Requests item #1446328, was opened at 2006-03-09 05:58 Message generated for change (Comment added) made by tir-gwaith You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/WeaponProf Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul Grosse (nylanfs) >Assigned to: Martijn Verburg (karianna) Summary: Pocket compartments for containers. Initial Comment: Re-write the CONTAINS tag to accept "pocket" names, and the addition of "pocket" names (or a better name) CONTAINS:a|x|y,a|x|y Variables used (a): Text (NAME=<pocket name>), default's to name of items the contains is attached to Variables used (x):Number (quantity held) Variables Used (y): Text (Type=<itemtype>) Variables Used (y): Text (Total=<number>) This way you could say you have a certain item in the glove box, or can have a military backpack with pockets all over, OR a mech vehicle with a certain number of heat sinks (or soul stones) in certain places. ---------------------------------------------------------------------- >Comment By: Andrew McDougall (tir-gwaith) Date: 2006-03-09 07:18 Message: Logged In: YES user_id=208239 Kar, I think we've got another FReq for more than one CONTAINS set up per item..... Eddy and I have run through this idea over a few times... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 |
From: SourceForge.net <no...@so...> - 2006-03-09 13:20:33
|
Feature Requests item #1446328, was opened at 2006-03-09 06:58 Message generated for change (Comment added) made by nylanfs You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/WeaponProf Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul Grosse (nylanfs) Assigned to: Martijn Verburg (karianna) Summary: Pocket compartments for containers. Initial Comment: Re-write the CONTAINS tag to accept "pocket" names, and the addition of "pocket" names (or a better name) CONTAINS:a|x|y,a|x|y Variables used (a): Text (NAME=<pocket name>), default's to name of items the contains is attached to Variables used (x):Number (quantity held) Variables Used (y): Text (Type=<itemtype>) Variables Used (y): Text (Total=<number>) This way you could say you have a certain item in the glove box, or can have a military backpack with pockets all over, OR a mech vehicle with a certain number of heat sinks (or soul stones) in certain places. ---------------------------------------------------------------------- >Comment By: Paul Grosse (nylanfs) Date: 2006-03-09 08:20 Message: Logged In: YES user_id=928124 There's one for making a EQMOD that can add the ITYPE:Container to items, but I couldn't find one for the original pocket container FREQ. ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2006-03-09 08:18 Message: Logged In: YES user_id=208239 Kar, I think we've got another FReq for more than one CONTAINS set up per item..... Eddy and I have run through this idea over a few times... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 |
From: SourceForge.net <no...@so...> - 2006-04-18 01:40:46
|
Feature Requests item #1446328, was opened at 2006-03-09 12:58 Message generated for change (Comment added) made by frank_kliewe You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/WeaponProf Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul Grosse (nylanfs) Assigned to: Martijn Verburg (karianna) Summary: Pocket compartments for containers. Initial Comment: Re-write the CONTAINS tag to accept "pocket" names, and the addition of "pocket" names (or a better name) CONTAINS:a|x|y,a|x|y Variables used (a): Text (NAME=<pocket name>), default's to name of items the contains is attached to Variables used (x):Number (quantity held) Variables Used (y): Text (Type=<itemtype>) Variables Used (y): Text (Total=<number>) This way you could say you have a certain item in the glove box, or can have a military backpack with pockets all over, OR a mech vehicle with a certain number of heat sinks (or soul stones) in certain places. ---------------------------------------------------------------------- >Comment By: Frank Kliewe (frank_kliewe) Date: 2006-04-18 03:40 Message: Logged In: YES user_id=1241568 Could we make the use of the variable a for the first pocket optional? It could then simply use the name "Default". This would have the advantage, that our existing syntax would stay valid and we wouldn't need to change our files. Also this Freq is missing the needed OS tokens yet. If we have those pockets, we certainly will want to show them on the sheets. I'll try to has out a syntax for those on Experimental. -- Frank ---------------------------------------------------------------------- Comment By: Paul Grosse (nylanfs) Date: 2006-03-09 14:20 Message: Logged In: YES user_id=928124 There's one for making a EQMOD that can add the ITYPE:Container to items, but I couldn't find one for the original pocket container FREQ. ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2006-03-09 14:18 Message: Logged In: YES user_id=208239 Kar, I think we've got another FReq for more than one CONTAINS set up per item..... Eddy and I have run through this idea over a few times... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 |
From: SourceForge.net <no...@so...> - 2006-05-22 10:47:32
|
Feature Requests item #1446328, was opened at 2006-03-09 11:58 Message generated for change (Settings changed) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Equipment/WeaponProf Support Group: None Status: Open Resolution: None Priority: 5 Submitted By: Paul Grosse (nylanfs) >Assigned to: Frank Kliewe (frank_kliewe) Summary: Pocket compartments for containers. Initial Comment: Re-write the CONTAINS tag to accept "pocket" names, and the addition of "pocket" names (or a better name) CONTAINS:a|x|y,a|x|y Variables used (a): Text (NAME=<pocket name>), default's to name of items the contains is attached to Variables used (x):Number (quantity held) Variables Used (y): Text (Type=<itemtype>) Variables Used (y): Text (Total=<number>) This way you could say you have a certain item in the glove box, or can have a military backpack with pockets all over, OR a mech vehicle with a certain number of heat sinks (or soul stones) in certain places. ---------------------------------------------------------------------- Comment By: Frank Kliewe (frank_kliewe) Date: 2006-04-18 02:40 Message: Logged In: YES user_id=1241568 Could we make the use of the variable a for the first pocket optional? It could then simply use the name "Default". This would have the advantage, that our existing syntax would stay valid and we wouldn't need to change our files. Also this Freq is missing the needed OS tokens yet. If we have those pockets, we certainly will want to show them on the sheets. I'll try to has out a syntax for those on Experimental. -- Frank ---------------------------------------------------------------------- Comment By: Paul Grosse (nylanfs) Date: 2006-03-09 13:20 Message: Logged In: YES user_id=928124 There's one for making a EQMOD that can add the ITYPE:Container to items, but I couldn't find one for the original pocket container FREQ. ---------------------------------------------------------------------- Comment By: Andrew McDougall (tir-gwaith) Date: 2006-03-09 13:18 Message: Logged In: YES user_id=208239 Kar, I think we've got another FReq for more than one CONTAINS set up per item..... Eddy and I have run through this idea over a few times... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384722&aid=1446328&group_id=25576 |