Princess finds an ejected pilot to have a bigger targeting priority than a Mech that can shoot back simply because the pilot is easier to hit. That needs re-evaluated. In addition, a setting should be implemented for her to ignore ejected pilots so that she can be "honorable"
Basically, the main consideration Princess makes in choosing targets is in how likely she is to 1) get a kill, 2) cause internal damage and 3) cause high amounts of damage, in that order. Since pilots are currently seen as infantry and it only takes a single hit, they can get prioritized pretty highly.
I'm taking this one and marking it post-stable as target priority is one of the things I've been modifying with my general overhaul of Princess behavior.
Now that [#4119] is fixed, I think this ticket can be marked as closed. MechWarriros have a high disutility for being shot at, and Princess will essentially only pick them if it doesn't have any other viable targets to fire at.
Related
Bugs:
#4119