From Count Zero/Have Blue/Mark Levin
<haveblue@mac.com>
Features:
* Adds external replacement of Image and Sound resources
* Scaling of chapter screens
* Additional interface button that skips the first level for
"tutorial" purposes.
* OpenGL detail textures
* Widescreen interface screen
* Terminal and HUD are displayed at screen size
* All-in-one ability; will use Contents/Resources/Scenario/ as
the game root if found.
* Fake fog work-around since real fog doesn't work
Problems:
* Last cvs update since now was in September
* Contains a mouse-sensitivity scaler; we already have one
(although it doesn't smooth the mouse)
* Contains widescreen support which we already have
* Scales HUD and Terminal graphics which make them blurry
* Fake fog has problems on Geforce 2 MX and Radeon 9800
* Additional interface button breaks backwards compatibility
(fixable)
* Extensively changes OGL_Copy2D(), which I believe has
had more changes since then.
* Sound replacement uses Quicktime. It would be better to
force it to AIFF and keep all the sound-playing in one area in
case we upgrade to using CoreAudio.
* OpenGL dialog needs to be changed to add checkbox
enabling detail textures.
The patch
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Mark here (don't remember my account): Can you at least keep the
terminal scaling as an option? :) It's really just an aesthetic choice.
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That's fine, the problem is just that it forces it to scale up.
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A couple thoughts and suggestions:
Do you know what date in last september? A CVS Branch could be
done from back then to work on integrating changes.
Could this patch be broken up into feature by feature? This really
would be preferable just for keeping track of headaches cause by
different features.
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I've added the tutorial-level support in a new interface-rect index.
I think we don't really need a setting for detail textures and can rely on
detecting out-of-VRAM.
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So, Will this 'patch' be in any of the future official Aleph One build then?
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This patch has not been refused; it is just on my list of things to handle
when I'm not trying to do three other things at the same time.
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I'm pretty sure this has no chance of applying anymore :(
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And it definitely won't now that Carbon is thankfully gone. Anything useful we're missing besides detail textures and larger terminals?