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#17 Sprite Enhancement Project (Hi-Res. 2D Sprites)

closed
nobody
None
2015-06-28
2003-06-14
Sev Gerk
No

I thought it would be nice to have higher resolution sprites
as the old ones are looking quite bitmapped or jaggie -
jagged pixelly edges, etc. I decided it to take on this task
myself.

I have begun a Sprite Enhancement Project as of 2 days
ago. I am redrawing all of the Marathon Infinity sprites in
higher resolutions. I have started with the Weapons in
Hand sprites and have completed the idle fist sprite frame
at the time of this post. I will be moving on to the
character sprites after this.

The project will include alpha masking for transparency in
such things as the rocket contrail, the flame bursts, etc.
I will probably upload the project when I get a full sequence
or two drawn of Weapons in Hand.

- Team Pfrogblast

Discussion

  • Don Merlin

    Don Merlin - 2005-04-19

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    user_id=1188104

    Wow, that is ambitious! We could use someone like you for our EMR
    conversion to hi-res. :)

     
  • Jeremiah Morris

    Jeremiah Morris - 2015-06-28

    Aleph One 1.0 included enhancements to fully support replacement character and weapon-in-hand sprites, including images with different proportions. The Marathon 2 scenario bundled with Aleph One contains examples of replacement characters and weapons. Several other graphics projects can be found and discussed at Pfhorums and Simplici7y.

     
  • Jeremiah Morris

    Jeremiah Morris - 2015-06-28
    • status: open --> closed
     

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