From: John P. <pet...@cf...> - 2005-05-09 18:55:14
|
Other things to think about in the future: If we eventually implement a StructuredMesh class which doesn't store nodes or elements, it won't be feasible to return references as in const Node& node = mesh.node(0); Also it will be unsafe to return naked pointers, so I think we will probably have to go to AutoPtr<Node> node for the interface instead That's an unfortunate overhead when you are actually storing elements and nodes. -John |