From: Eric S. <er...@br...> - 2005-11-13 01:21:27
|
Scott wrote: > But to make a long story short, I tried the idea and was able to get it to > work! The switch module now supports two connections or pins. Cool! Sourceforge has been having CVS problems so they're slow to sync the public repository, but once I can pull the new code, I'll try to update my keypad code. It should be a piece of cake now. Will your mechanism will work for a key matrix with multiple keys down, without resulting in infinite looping/recursion? A simple test case would be to put two switches between the same two pins, and close both of them. > I thought about adding a third node that would allow the simulation > to control the switch state, but I didn't add this. Oooh, you might be able to model relays or CMOS bilateral switches. Best regards, Eric |