Cutscenes in PS:T should make portrait inactive and empty, not invisible.
Is it a problem that it is invisible? I assume this is due to requirements from other games. If it doesnt cause a problem I don't see it as a bug.
I'm with Brad on this one, just a hassle to replicate.
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Is it a problem that it is invisible? I assume this is due to requirements from other games. If it doesnt cause a problem I don't see it as a bug.
I'm with Brad on this one, just a hassle to replicate.