The Frustum Culling technique in a 3D scene works by not rendering hidden objects thus saving processing time. It implements a procedural generated scene with a height map loader where user can move the real camera and the virtual camera.

Project Activity

See All Activity >

Categories

3D Rendering

License

GNU General Public License version 2.0 (GPLv2)

Follow Frustum Culling Demo

Frustum Culling Demo Web Site

You Might Also Like
Comet Backup - Fast, Secure Backup Software for MSPs Icon
Comet Backup - Fast, Secure Backup Software for MSPs

Fast, Secure Backup Software for Businesses and IT Providers

Comet is a flexible backup platform, giving you total control over your backup environment and storage destinations.
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Frustum Culling Demo!

Additional Project Details

Intended Audience

Advanced End Users, Developers

User Interface

Framebuffer

Programming Language

C++

Related Categories

C++ 3D Rendering Software

Registered

2008-08-21