From: John T. <ndc...@mx...> - 2001-06-04 23:44:29
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Wolfram Kuss wrote: >John Tsao wrote: > >>What a clouded city! 200 buildings together in PPE. >> >>http://matrixsoft.50megs.com/BGL/ >> > >Cool. > >>A problem please help: PPE can render .bgl scenery, but as soon as I hit >>the "save" buttom to save scenery as a .ac file, PPE crashes >> > >Should be fixed, get the newest PLIB from cvs. > >On my local machine, I have your ssgLoadMDL file setup as ssgLoadBGL, > Can you please tell me how to do this (change Makefile?). Thank you. > >this is easy to do. Thanks for publishing the code! > >Unfortunately, most *.bgl files lead to totally empty scenery. >Your example file works for me and I have one other file where it >seems that it tries to import polys, but it looks like it doesn't >get the height information correct. Anyway, I only just started to >play with it :-). > >More later. > > >>John Tsao >> > >Bye bye, >Wolfram. > >_______________________________________________ >Flightgear-devel mailing list >Fli...@li... >http://lists.sourceforge.net/lists/listinfo/flightgear-devel > > |