From: Stuart B. <stu...@gm...> - 2014-07-31 20:38:49
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Hi All, On Wed, Jun 11, 2014 at 11:09 AM, James Turner wrote: > Some UI tweaks I’d like to propose for 3.2 (and would welcome help > implementing): > > - rendering dialog forces scenery reload when any setting is changed, and > the dialog is closed. (and the move reload scenery button to the debug menu) > > (or even better, when one of the relevant ones, such as random objects / > trees / buildings is enabled / disabled) > > - hide ‘simplify terrain’ feature in rendering dialog since I would say > it’s an experiment and its value has not been demonstrated clearly. > A bit late, but I've finally pushed a straightforward change so that the scenery is reloaded whenever you exit the dialog. I'm working on a better version that will only reload scenery if a relevant setting is changed. -Stuart |