From: Curtis O. <cur...@gm...> - 2012-08-07 15:19:08
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Is this work something that is active by default or does it need to be turned on? Or is it only availble in a particular area? Do I need to do anything special to look at the results beyond just take off and fly around anywhere? Thanks, Curt. On Tue, Aug 7, 2012 at 9:52 AM, Renk Thorsten <tho...@jy...>wrote: > > are there any screenshots available which compares "before/after"? > > Not as such... A collection of work in progress is in the forum > > http://www.flightgear.org/forums/viewtopic.php?f=47&t=16884 > > but this is with my private not-necessarily-GPL development environment. > > The comparison is otherwise quite easily done in-sim - the transition and > landmass quality sliders control the texturing, setting them both to zero > when atmospheric light scattering is on restores default texturing. > > Note that currently only /Materials/regions/materials.xml contains the > overlay texture definitions and that not all landclasses are done - I still > have some textures only in non-GPL compatible form. > > * Thorsten > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Curtis Olson: http://www.atiak.com - http://aem.umn.edu/~uav/ http://www.flightgear.org - http://gallinazo.flightgear.org |