From: Roberto I. <ro...@gm...> - 2006-02-14 14:05:17
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I have a few airport ground traffic 3d models which I can export to .obj in order to import them into Blender and then save the final result as .ac format, in order to get it into FGFS. I have a problem with textures which are not imported into Blender. Cololerd materials assigned to faces are correctly imported, that's not a problem, the textures miss totally. I really don't know Blender so I feel a little lost. Is there someone out there who has some spare time to point me in the right direction in order to get those models look nice? I prefer using textures for getting nice visual results and enrich the model with details instead of using high-poly models, so I hope I get that done before going on with building more (mostly not satisfying) ground traffic vehicles. .ac files are to be found at http://www.geocities.com/robitabu/ I can provide .obj files too. Cheers, Roberto |