From: Shmuale M. <sh...@gm...> - 2015-05-06 20:53:36
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Of course, "monsters with no ranged attacks at all" there should read "slow monsters with no ranged attacks at all". There're still plenty of yaks, after all! On Wed, May 6, 2015 at 4:47 PM, Shmuale Mark <sh...@gm...> wrote: > A further update, for the record: > * queen ants have been moved to speed 10 > * goliath beetles: removed entirely > * boring beetles: removed > * mummies: removed from random generation (still in vaults) > > This leaves iron imps, iron trolls, iron golems, guardian mummies, and > earth elementals as the only monsters with no ranged attacks at all, and as > Nicholas pointed out none of them are generated randomly. > > We've come a long way since 0.13. > > On Wed, Apr 15, 2015 at 12:59 PM, William Tanksley, Jr < > wta...@gm...> wrote: > >> Robert Burnham <bur...@gm...> wrote: >> >>> This is important to learn and crawl's main mechanism for teaching is by >>> killing the player in a specific, meaningful way. >>> >> >> Delightfully said. >> >> "What did this do to you? Tell me. And remember, this is for posterity so >> be honest. How do you feel?" -- Count Rugen >> >> >>> Robert Burnham >>> >> >> -Wm >> >> >> >> ------------------------------------------------------------------------------ >> BPM Camp - Free Virtual Workshop May 6th at 10am PDT/1PM EDT >> Develop your own process in accordance with the BPMN 2 standard >> Learn Process modeling best practices with Bonita BPM through live >> exercises >> http://www.bonitasoft.com/be-part-of-it/events/bpm-camp-virtual- >> event?utm_ >> source=Sourceforge_BPM_Camp_5_6_15&utm_medium=email&utm_campaign=VA_SF >> _______________________________________________ >> Crawl-ref-discuss mailing list >> Cra...@li... >> https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss >> >> > -- Shmuale Mark shm...@gm... |