From: David R. <poo...@gm...> - 2010-10-13 03:09:23
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On Tue, Oct 12, 2010 at 7:11 PM, Adam Borowski <kil...@an...> wrote: > The places you changed all deal with damage. Using has_claws() > greatly increases damage, something that is hard to undo, and felids > are already quite powerful. The claws are needed for other purposes > (messages, damage type). Oops. Sorry for any confusion. > Improving dragon form, even by that big of a factor, isn't a bad idea, > though. Good to know. > Should I hard-code undoing this increased damage, or perhaps all other > uses for claws, instead? Yes; go ahead. |