Re: [CinePaint-dev] GTK+OSX and Mac GTK2
Deep paint and stop-motion animation software
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robinrowe
From: Kai-Uwe B. <ku...@gm...> - 2008-03-16 18:18:24
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Am 15.03.08, 16:13 -0800 schrieb Robin Rowe: > > 3. CinePaint Mac version is based on X11, which is a bit clunky. (There's > > a Mac-native CinePaint version that's pretty far in development.) > > > > That point is wrong. I have created and published version 0.21-2 as a Mac > > native bundle. (MacCinePaint-0.21-2.1.nativ.dmg.gz on SF) > > It was much work for me both to make CinePaint relocatable and to work on > > the gtk-osx side to get this out. So I moved away from X11 quite some > > time ago. > > I didn't realize. What's left to do on GTK+OSX? Sliders, colour picker or areas, and some more I had fixed and submitted all into a patch to the gtk-osx patch page. You shurely use this already. Left is now to support tablets. > What does it mean that you made CinePaint relocatable? For instance all brushes, gradients, i18n and .cinepaint file lookup where previously not possible to have in a osX application bundle. A osX application bundle has to work on every location regardsless what is compiled into the binary. The app bundles must not be installed as it was previously necessary for the pkg and mpkg packages. > > By the way did you or someone else build a Gtk2 native version as bundle? > > Then does the font lookup inside the bundle work properly? > > I compiled with GTK2 as a test, just to see what it could do. It has > severe redraw issues (can't see anything happening when painting) and > buttons are missing text. The redrawing is not really solved even on X11. There are artefacts. I have spent some time on this issue but gave up due to my low expertice in Gtk2. kind regards Kai-Uwe Behrmann -- developing for colour management www.behrmann.name + www.oyranos.org |