Currently there is only one status ailment (that I know of) that can be inflicted on players: Poison. Poison causes continuous loss of HP and disorientation. I think it would be interesting to divide the symptoms of poison into two separate status ailments. Firstly, poison would remain, causing the continuous loss of HP without disorientation. Then a second ailment, called something like "confuse" or "disorient", that causes the disorientation.