Currently there is only one status ailment (that I know of) that can be inflicted on players: Poison. Poison causes continuous loss of HP and disorientation. I think it would be interesting to divide the symptoms of poison into two separate status ailments. Firstly, poison would remain, causing the continuous loss of HP without disorientation. Then a second ailment, called something like "confuse" or "disorient", that causes the disorientation.
Anonymous
More status effects have been added to game including "shocked" and "confused". But, poisoned has retained same attributes.
Last edit: AntumDeluge 2015-04-01