Was there any benchmark test ever performed?
How many users can Marauroa support simultaneously?
What approximately CPU and Memory load per user? How does it progress?
Is there any statistics available?
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Marauroa supports *unlimited* amount of players simultaneously. I won't target for more than 800 per server anyway.
CPU and memory usage depends on the kind of game you are coding, the more complex the more memory and cpu it will use.
You can have a look at the stats that kymara points that refer to Stendhal.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Was there any benchmark test ever performed?
How many users can Marauroa support simultaneously?
What approximately CPU and Memory load per user? How does it progress?
Is there any statistics available?
Hi there, I think you will find the discussion at this recent forum thread very interesting: http://sourceforge.net/projects/arianne/forums/forum/3191/topic/3543721 - it answers many of those questions - please let us know if you'd like more details, though :)
The discussion includes a link to http://stendhal.game-host.org/wiki/index.php/Stendhal_Bandwidth- some very interesting statistics gleaned from our online RPG Stendhal.
Marauroa supports *unlimited* amount of players simultaneously. I won't target for more than 800 per server anyway.
CPU and memory usage depends on the kind of game you are coding, the more complex the more memory and cpu it will use.
You can have a look at the stats that kymara points that refer to Stendhal.