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#3284 0.70 DeathMatch allows 'start' when already started

None
closed-fixed
deathmatch (2)
9
2023-10-26
2007-07-31
No

[00:34] dark elf archer has been killed by Seather
(all creatures killed)

[00:35] <Seather> hi

[00:35] <Thanatos> Welcome to Ados Deathmatch! Do you need help?

[00:35] <Seather> start

[00:35] <Thanatos> Have fun!
(no reward)

-------------------------------
[00:38] <Thanatos> Welcome to Ados Deathmatch! Do you need help?

[00:38] <Seather> start

[00:38] <Thanatos> Have fun!

[00:38] <Seather> hi

[00:38] <Thanatos> Welcome to Ados Deathmatch! Do you need help?

[00:38] <Seather> start

[00:38] <Thanatos> Have fun!

Related

Bugs: #5996

Discussion

  • Astrid Sawatzky

    Astrid Sawatzky - 2007-09-19
    • assigned_to: nobody --> astridemma
     
  • will scott

    will scott - 2009-02-27

    yea it sucks when i did this by mistake :( had to go threw a whole round more :(

     
  • bluelads4

    bluelads4 - 2011-08-12
    • priority: 5 --> 6
     
  • AntumDeluge

    AntumDeluge - 2023-10-12
    • assigned_to: Astrid Sawatzky --> AntumDeluge
    • Group: -->
    • Priority: 6 --> 9
     
  • AntumDeluge

    AntumDeluge - 2023-10-12

    This is pretty big bug & still not fixed in 2023. May be related to https://github.com/arianne/stendhal/issues/470.

     

    Last edit: AntumDeluge 2023-10-20
  • AntumDeluge

    AntumDeluge - 2023-10-12
    • labels: --> deathmatch
     
  • Anonymous

    Anonymous - 2023-10-20

    A screenshot to illustrate the issue. Also note that creatures spawned via previous "start" don't disappear after logging out.

     
  • AntumDeluge

    AntumDeluge - 2023-10-26
    • status: open --> closed-fixed
     

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