I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. So I tried to fix this. There is no function that explicitly removes the goods. My guess is, the reason why the symbol disappears is that the UI component of the symbol needs to be cloned when it is added to the panel for the stop...
I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. My guess is, the reason why the symbol disappears is that the UI component of the symbol needs to be cloned when it is added to the panel...
I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol would have to be cloned when it is added to the...
I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol would have to be cloned when it is added to the...
I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol is not copied when it is added to the panel for...
Savegame: https://drive.google.com/file/d/12h1Zen_hOvAJQF1J1FKuToilah_uepva
Well, let me know if you received the attachments somehow. They don't show up for me.
Savegame attached again, it disappeared somehow