User Activity

  • Modified a comment on ticket #3259 on FreeCol

    I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. So I tried to fix this. There is no function that explicitly removes the goods. My guess is, the reason why the symbol disappears is that the UI component of the symbol needs to be cloned when it is added to the panel for the stop...

  • Modified a comment on ticket #3259 on FreeCol

    I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. My guess is, the reason why the symbol disappears is that the UI component of the symbol needs to be cloned when it is added to the panel...

  • Modified a comment on ticket #3259 on FreeCol

    I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol would have to be cloned when it is added to the...

  • Modified a comment on ticket #3259 on FreeCol

    I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol would have to be cloned when it is added to the...

  • Posted a comment on ticket #3259 on FreeCol

    I also got annoyed by this and just tried to understand the code. A comment in the code says, the panel with all goods "should not change under drag/drop". And that is how it would make sense. E.g. to load more of 100 of one good it seems you have to add the good twice. I haven't figured out how to fix this. There is no function that explicitly removes the goods. It could be the reason why the symbol disappears is that the UI component of the symbol is not copied when it is added to the panel for...

  • Posted a comment on ticket #3268 on FreeCol

    Savegame: https://drive.google.com/file/d/12h1Zen_hOvAJQF1J1FKuToilah_uepva

  • Posted a comment on ticket #3268 on FreeCol

    Well, let me know if you received the attachments somehow. They don't show up for me.

  • Posted a comment on ticket #3268 on FreeCol

    Savegame attached again, it disappeared somehow

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2011-06-13 11:30:57

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