User Activity

  • Modified a comment on discussion Open Discussion on Clou! Open Source Project

    Its not clear if this post might just be related to the general problem with walking trough open doors in the game. The general problem (presuming known to most that have played this game for some time) is that: When walking toward a door from its sides, up to the point that the character (positioned sideways to the door) seems to line up with the mid-line of the door, the character will not be align correctly with the door when the character is turned towards the door. And it will walk against one...

  • Posted a comment on discussion Open Discussion on Clou! Open Source Project

    Its not clear if this post might just be related to the general problem with walking trough open doors in the game. The general problem (presuming known to most that have played this game for some time) is that: When walking toward a door from its sides, up to the point that the character (positioned sideways to the door) seems to line up with the mid-line of the door, the character will not be align correctly with the door when the character is turned towards the door. And it will walk against one...

  • Created ticket #18 on Clou! Open Source Project

    Crash(Memory Leak) on opening map mode. (Linux+Wine)

  • Posted a comment on ticket #14 on Clou! Open Source Project

    Seems same for: - Linux(Mint 18.2) + Wine 1.6.2 (Win XP mode)

  • Modified a comment on ticket #17 on Clou! Open Source Project

    If I got it right, you're saying that an exception occurs when you start a new game and save for the first time. If you play a loaded game, you can save without the exception. Correct? Yes, correct. And the exception does not trash the saved game, it can still be loaded as normal? Yes on the "related saved game can be loaded". On the "does not trash the saved game", I can't be 100% sure, as I have not been able to check/spot if something, data wise, was a mis. The fact that the saved game loads fine...

  • Modified a comment on ticket #17 on Clou! Open Source Project

    If I got it right, you're saying that an exception occurs when you start a new game and save for the first time. If you play a loaded game, you can save without the exception. Correct? Yes, correct. And the exception does not trash the saved game, it can still be loaded as normal? Yes on the "related saved game can be loaded". On the "does not trash the saved game", I can't be 100% sure, as I have not been able to check/spot if something, data wise, was a mis. The fact that the saved game loads fine...

  • Modified a comment on ticket #17 on Clou! Open Source Project

    If I got it right, you're saying that an exception occurs when you start a new game and save for the first time. If you play a loaded game, you can save without the exception. Correct? Yes, correct. And the exception does not trash the saved game, it can still be loaded as normal? Yes on the "related saved game can be loaded". On the "does not trash the saved game", I can't be 100% sure, as I have not been able to check/spot if something, data wise, was a mis. The fact that the saved game loads fine...

  • Posted a comment on ticket #17 on Clou! Open Source Project

    If I got it right, you're saying that an exception occurs when you start a new game and save for the first time. If you play a loaded game, you can save without the exception. Correct? Yes, correct. And the exception does not trash the saved game, it can still be loaded as normal? Yes on the "related saved game can be loaded". On the "does not trash the saved game", I can't be 100% sure, as I have not been able to check/spot if something, data wise, was a mis. The fact that the saved game loads fine...

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mvgulik
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