The VERMIN are extensions of DoomLegacy that have new monster behaviros and use extended drawing modes (that are NOT md2/md3). The new drawing modes are of extensions of the normal sprite naming scheme. Some use a reduced number of sprite views that are repeated. Others are for small monsters that the user looks down upon, so they have a vertical component to their view angle. These will be used for the rat, spider, etc.. and lights. The new behavior include wall spawning, and wall climbing. So we...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. EDIT: I looked at the map in the editor. There's actually a triangle sector inside of that 64x64 sector...
Here's another thing I just noticed.. It doesn't have anything to do with the topic but in Gothic 2 DM, gothic2.wad map01. There's an area in the corner of the map where there's a hole. The rocket launcher is in the hole and sometimes the player spawns there. The player, if when spawns there can't get out of this spawn spot. And if not spawned there, the player can't pick up the rocket launcher. As if the player bounding box is a bit too large to get in or out of this hole. From the looks of it,...