User Activity

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Hi, Yesterday I updated the project. I fixed the precision bug, and now it works perfect! I attached 2 examples that I tested in TrackEditor, Torcs and Speed Dreams 2. The command for examples are: python3 svg2xmltrack.py -nRosario -ccircuit -d"Autodromo Juan Manuel Fangio de Rosario" -l480.53 --start-offset 89.59 rosario-v5.svg -t ~/tracks python3 svg2xmltrack.py -n"San Jorge" -ccircuit -d"Autodromo Parque de la Velocidad" -l240.83 --start-offset 83.16 san_jorge.svg -t ~/tracks I hope it useful...

  • Modified a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Hi, I developed a new tool to start a new track project. This tool convert a svg design to a xml file for Torcs. At the moment I must improve its precision, but I still think it can be of great help. The project is in GitHub: https://github.com/jpcandioti/svg2xmltrack If you want to open the output XML file in TrackEditor you need to create a prj.xml file. I hope it useful for you, try it and give me your feedback. PD: If anyone knows how to improve its precision can send a Pull Request.

  • Posted a comment on discussion SD Tracks on Speed Dreams : an Open Motorsport Sim

    Hi, I developed a new tool to start a new track project. This tool convert a svg design to a xml file for Torcs. At the moment I must improve its precision, but I still think it can be of great help. The project is in GitHub: https://github.com/jpcandioti/svg2xmltrack If you want to open it in TrackEditor you need to create a prj.xml file. I hope it useful for you, try it and give me your feedback. PD: If anyone knows how to improve its precision can send a Pull Request.

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jpcandioti
Joined:
2025-05-02 04:30:54.772000

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