Bugfix: string::append(const T* const other, u32 length) keeps 0-terminated and avoid illegal memory reads
ISceneCollisionManager::getSceneNodeFromRayBB can now return the distance to the nearest hit
Comment spelling fix
Ah thanks a lot! Yeah, back to != -1 or > 0 certainly (rewrote it different first, etc... stupid bug, guess I'm still too tired for doing patches).
Fix last commit for CGUIStaticText::breakText
fix multiple bugs in CGUIStaticText::breakText()
Thanks for your patch and sorry I didn't find time&energy so long to apply it. It's now in svn #r6830 with some minor changes : First bounds-check shouldn't be needed as string always has 0 behind size (thought it also wouldn't hurt to test I guess). Not splitting anymore if soft hyphen is first character (would just add empty line). Some variable renaming to avoid confused IDE's
Several fixes & changes in CGUIStaticText::breakText().