User Activity

  • Modified ticket #333 on Irrlicht Engine

    More patches from my fork

  • Posted a comment on ticket #333 on Irrlicht Engine

    Thank you, I should have seen those.

  • Committed [r6824] on Code

    More fixes for compiling without GL_VERSION_3_2

  • Posted a comment on ticket #333 on Irrlicht Engine

    Thanks, I indeed forgot to check version in a few places for that one. I hope [r6823] fixes all those

  • Committed [r6823] on Code

    Avoid using GL_TEXTURE_2D_MULTISAMPLE when GL_VERSION_3_2 isn't available

  • Modified a comment on ticket #333 on Irrlicht Engine

    Thanks for the patches! I've applied the first 9. The last is a bit confusing - if GL_VERSION_3_2 is not defined then those defines should not be used (so also should not be missing anywhere). And when you have GL_VERSION_3_2 they should already exist. Adding them despite not having GL_VERSION_3_2 sounds wrong. Does Irrlicht use them somewhere and misses the GL_VERSION_3_2 check maybe?

  • Posted a comment on ticket #333 on Irrlicht Engine

    Thanks for the patches! I've applied the first 9. The last is a bit confusing - if GL_VERSION_3_2 is not defined then those defines should not be used (so also should not be missing anywhere). And when you have GL_VERSION_3_2 they should already exist. Adding them despite not having GL_VERSION_3_2 sounds wrong. Does Irrlicht use them somewhere and misses the GL_VERSION_3_2 maybe?

  • Committed [r6822] on Code

    Use snprintf_irr in CProfiler

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Username:
cutealien
Joined:
2001-07-12 19:41:23

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