
NetCrunch is commercial, self-hosted, agentless network and IT infrastructure monitoring software for Windows Server. It monitors network devices, servers, virtualization platforms, cloud services, applications, websites, logs, telemetry, and network traffic across on-premises and hybrid IT environments. Network traffic analysis supports NetFlow, sFlow, IPFIX, and other flow technologies.
NetCrunch supports 680+ monitoring targets and provides 270+ ready-to-use Monitoring Packs for devices, applications, and operating systems. Licensing is based on monitored nodes and network interfaces rather than individual sensors, checks, or metrics.
Real-time dashboards, policy-based monitoring, advanced alerting, and 40+ automated response actions—including remote script execution, service restart, process termination, and device reboot—support centralized monitoring and automated remediation.
NetCrunch runs on Windows Server and can monitor infrastructure deployed on-premises, in the cloud, or across hybrid environments.
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Eventgroove is a self-service platform that allows event aggregators and national and international nonprofits to organize, promote, and sell tickets online for your virtual, hybrid, and in-person events and fundraisers.
Combined with our fundraising capabilities and premium e-commerce solutions, you’ll have all the tools you need to execute the event you’ve been planning. Plus, we don't charge platform fees!
Simplify your event management for you and your team with Eventgroove solutions.
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Game Show Studio
Game Show Studio lets you host your own trivia game show in your home, classroom, or workplace. It gives you everything you need to put on a stunning and interactive show, including sound effects, graphics that can be displayed on a television, trivia questions, and an easy way for players to buzz in wirelessly using their iOS devices. Game Show Studio can connect iPhone and iPad devices using Bluetooth or Wi-Fi. When a player joins a game, his/her screen becomes a button which can be tapped to buzz in, sending a wireless signal to the host’s device, which will play a sound and indicate which player buzzed in first. Do you have more players than iOS devices? No problem! You can let up to four players use the same device to buzz in. In this case, the screen will be divided into sections so that each player on the device can buzz in by tapping their region of the screen.
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