LIGGGHTS
LIGGGHTS is an open source Discrete Element Method particle simulation tool for modeling particulate materials, with a focus on industrial granular and granular heat-transfer simulations. LIGGGHTS stands for “LAMMPS improved for general granular and granular heat transfer simulations,” and it builds on the LAMMPS molecular dynamics platform to extend DEM capabilities toward practical industrial applications. It can be used to simulate systems where material behavior emerges from the motion, collision, friction, cohesion, heat transfer, and interaction of individual particles. It is suitable for analyzing powders, grains, bulk solids, particulate flows, packed beds, conveying systems, mixing processes, hopper discharge, material handling, and other granular systems where particle-scale behavior matters. LIGGGHTS is currently used by research institutions and companies worldwide for the simulation of particulate materials, especially where open source flexibility.
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LAMMPS
LAMMPS, the Large-scale Atomic/Molecular Massively Parallel Simulator, is a classical molecular dynamics code with a focus on materials modeling. It models ensembles of particles in liquid, solid, or gaseous states and can simulate atomic, polymeric, biological, solid-state, granular, coarse-grained, mesoscopic, or macroscopic systems using many interatomic potentials, force fields, and boundary conditions. LAMMPS can model systems in two or three dimensions, from only a few particles up to billions, and is designed to run efficiently on parallel computers while remaining easy to extend and modify. It includes potentials for solid-state materials such as metals and semiconductors, soft matter such as biomolecules and polymers, and coarse-grained or mesoscopic systems. It can be used to model atoms or, more generally, as a parallel particle simulator at atomic, meso, or continuum scale.
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MercuryDPM
MercuryDPM is an open source code for discrete particle simulations, designed to simulate the motion of particles or atoms by applying forces and torques from external body forces, such as gravity or magnetic fields, and from particle interaction laws. For granular particles, these forces are typically contact forces, including elastic, plastic, viscous, and frictional interactions, while molecular simulations can use interaction potentials such as Lennard-Jones. MercuryDPM is written as a versatile, object-oriented C++ code and is built to be understandable, flexible, and extensible for researchers and engineers who need to create new simulation models. It is developed extensively for granular applications, while remaining adaptable to other particle-based systems and long-range interactions. Its documentation guides users through installation, running simulations, visualization, analysis, and creating new MercuryDPM codes to model systems of their choice.
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NAMD
NAMD is a parallel molecular dynamics code designed for high-performance simulation of large biomolecular systems. Based on Charm++ parallel objects, it scales from desktop and laptop computers to high-end parallel platforms, hundreds of cores for typical simulations, and beyond 500,000 cores for the largest simulations. NAMD is built for researchers who need to simulate large molecular systems efficiently while preserving compatibility with widely used molecular modeling workflows. It uses the popular molecular graphics program VMD for simulation setup and trajectory analysis, and it is file-compatible with AMBER, CHARMM, and X-PLOR. It is designed to support biomolecular simulations involving proteins, membranes, nucleic acids, solvents, ions, and other molecular systems where atomic interactions and time-dependent motion need to be studied in detail.
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