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About

SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.

About

Yade is an extensible open source framework for discrete numerical models, focused on the Discrete Element Method. Its computation parts are written in C++ using a flexible object model that allows independent implementation of new algorithms and interfaces, while Python is used for rapid and concise scene construction, simulation control, postprocessing, and debugging. Yade is designed for researchers and engineers who need to create, run, inspect, modify, and extend particle-based simulations through scripts, interactive commands, graphical tools, and reusable simulation components. Simulations can be built from specialized generators or constructed directly with Python scripts, giving users flexibility for developing custom models, importing geometries, reusing code, and controlling the full simulation loop. It represents each simulation as a scene containing bodies, interactions, and resultant forces, with bodies defined by geometry, material properties, state variables, etc.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

iOS and macOS developers seeking a tool to incorporate sophisticated 3D graphics and animations into their applications, leveraging a high-level framework that simplifies the complexities of 3D rendering

Audience

Geomechanics researchers, DEM developers, and computational engineers who need a tool to build, inspect, extend, and run particle-based discrete element simulations

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

SceneKit
Founded: 1976
United States
developer.apple.com/documentation/scenekit/

Company Information

Yade
Founded: 2009
Czech Republic
yade-dem.org/doc/

Alternatives

SpriteKit

SpriteKit

Apple

Alternatives

Particleworks

Particleworks

Prometech Software
Samadii Multiphysics

Samadii Multiphysics

Metariver Technology Co.,Ltd

Categories

Categories

Integrations

Apple iOS
Apple iPadOS
C++
Metal
OpenGL
Python
SpriteKit
Xcode

Integrations

Apple iOS
Apple iPadOS
C++
Metal
OpenGL
Python
SpriteKit
Xcode
Claim SceneKit and update features and information
Claim SceneKit and update features and information
Claim Yade and update features and information
Claim Yade and update features and information